| TM / HM |
Attack Name |
Type |
Category |
Power |
Accuracy |
PP |
Effect |
| TM01 |
Focus Punch |
Fighting |
Physical |
150 |
100 |
20 |
Attacks after turn is over. Flinches if hit even if the user has Inner Focus as its ability. |
| TM08 |
Bulk Up |
Fighting |
Other |
- |
- |
20 |
Raises Attack and Defense one stage. |
| TM10 |
Hidden Power |
Normal? |
Special |
?? |
100 |
15 |
The type and power of this move depends on the Pokémon using it. |
| TM12 |
Taunt |
Normal |
Other |
- |
100 |
20 |
Foe can only use attack-based moves. |
| TM16 |
Light Screen |
Psychic |
Other |
- |
- |
30 |
Lowers special attack damage for 5 turns. |
| TM17 |
Protect |
Normal |
Other |
- |
- |
10 |
Prevents all damage for one turn. May fail if used in succession. |
| TM21 |
Frustration |
Normal |
Physical |
?? |
100 |
20 |
The power is stronger the more the Pokémon hates you. |
| TM23 |
Iron Tail |
Steel |
Physical |
100 |
75 |
15 |
10% chance to lower the foe's Defense. |
| TM24 |
Thunderbolt |
Electric |
Special |
95 |
100 |
15 |
10% chance of paralyzing the foe. |
| TM25 |
Thunder |
Electric |
Special |
120 |
70 |
10 |
10% chance of paralyzing the foe. |
| TM27 |
Return |
Normal |
Physical |
?? |
100 |
20 |
The power is stronger the more the Pokémon using it likes it's trainer. |
| TM28 |
Dig |
Ground |
Physical |
80 |
100 |
10 |
Digs underground first turn, preventing damage from most attacks, then strikes the next turn. |
| TM31 |
Brick Break |
Fighting |
Physical |
75 |
100 |
15 |
Destroys foe's Reflect / Light Screen. |
| TM32 |
Double Team |
Normal |
Other |
- |
- |
15 |
Increases user's evasiveness. |
| TM33 |
Reflect |
Psychic |
Other |
- |
- |
20 |
Lowers Attack damage on the using Pokémon. |
| TM34 |
Shock Wave |
Electric |
Special |
60 |
N/A |
20 |
Never misses. |
| TM40 |
Aerial Ace |
Flying |
Physical |
60 |
?? |
20 |
Never misses. |
| TM41 |
Torment |
Dark |
Other |
- |
100 |
15 |
Foe cannot use the same move twice in a row. |
| TM42 |
Facade |
Normal |
Physical |
70 |
100 |
20 |
Power doubles if using Pokémon is Poisoned, Burned, or Paralyzed. |
| TM43 |
Secret Power |
Normal |
Physical |
70 |
100 |
20 |
The effect of the move depends on the location. |
| TM44 |
Rest |
Psychic |
Other |
- |
- |
10 |
The user Sleeps to restore all HP. |
| TM45 |
Attract |
Normal |
Other |
- |
100 |
15 |
If the foe is the opposite gender of the user, it falls in love with the user, making it less likely to attack. |
| TM46 |
Thief |
Dark |
Physical |
40 |
100 |
10 |
Has a chance of stealing the foe's held item. |
| TM56 |
Fling |
Dark |
Physical |
?? |
100 |
10 |
User's item is flung at the enemy. Power depends on the held item. |
| TM57 |
Charge Beam |
Electric |
Special |
50 |
90 |
10 |
A high chance of raising the user's Special Attack. |
| TM58 |
Endure |
Normal |
Other |
- |
- |
10 |
Always leaves the user with 1 HP. May fail if used in succession. |
| TM66 |
Payback |
Dark |
Physical |
50 |
100 |
10 |
Power is doubled if foe attacks first. |
| TM70 |
Flash |
Normal |
Other |
- |
100 |
20 |
Lower's the foe's Accuracy. |
| TM73 |
Thunder Wave |
Electric |
Other |
- |
100 |
20 |
Paralyzes the foe. |
| TM78 |
Captivate |
Normal |
Other |
- |
100 |
20 |
If the foe is the opposite gender of the user, then the foe's Special Attack will be lowered. |
| TM82 |
Sleep Talk |
Normal |
Other |
- |
- |
10 |
Can only be used while the user is asleep. User uses a random attack from its moveset. |
| TM87 |
Swagger |
Normal |
Other |
- |
90 |
15 |
Raises the foe's Attack, but also Confuses the foe. |
| TM90 |
Substitute |
Normal |
Other |
- |
- |
10 |
Creates a substitute using 1/4 of user's Max HP. |
| TM94 |
Zap Cannon |
Electric |
Special |
120 |
50 |
5 |
Paralyzes the foe. |